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Author Topic: Export Maya file to PYROSIM as .STL  (Read 2313 times)

Petra

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Export Maya file to PYROSIM as .STL
« on: May 07, 2014, 05:00:52 am »

Hi all!

How should I prepare Maya (CAD Autodesk) file for export into Pyrosim as .STL file? I have very complex geometry and export of the whole object as a .STL file was succesfull but Pyrosim reads the file as one solid object and does not output geometry correctly. Do you have any experience with this? I'm ask for advice because i'm not used to work in CAD Autodesk.

Hope that this was of some help!

Best regards

Petra
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Richard O'Konski

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Re: Export Maya file to PYROSIM as .STL
« Reply #1 on: May 07, 2014, 10:46:49 am »

I don't have much experience with Maya, but it looks like it will export to the DWG file format (http://download.autodesk.com/global/docs/maya2014/en_us/index.html?url=files/File_management_Supported_file_formats.htm,topicNumber=d30e33712), which would probably work much better with PyroSim than STL. 

STL is geared more toward single, simpler objects or objects that must be represented in PyroSim as solids.  DWG is better for complex scenes with many objects.  DWG also supports colors and textures, which STL does not (though I'm not sure if Maya itself will export colors/textures to a DWG).

Please let us know if you have any other questions.

Richard O'Konski
Thunderhead Engineering
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Richard O'Konski
Thunderhead Engineering