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Author Topic: Pyrosim Controls not initiating and exhaust vent/makeup air holes not activating  (Read 3592 times)

schiessh

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Hello,

I have a pyrosim file, created by importing a .3ds file. Once imported I incorporated a smoke control system including exhaust vents and make-up air locations (holes) that I want to create/activate at a certain time in the model. For some reason I am unable to get the controls of the two items above to activate when the model is run. If I run the model for a second or so to see the building geometry I can see the vents so I believe the code and everything is just fine but I cannot seem to get them to activate whatever I do.

Any thoughts or help would be appreciated. This is the first time I've worked with a .3ds file so maybe there is something to that. I have attached the FDS input file.

Thank you
Hallie
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