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Topics - CWU@LMDG

Pages: [1]
Pathfinder / Pathfinder 2015 - "Show as people" glitch
« on: July 03, 2015, 12:27:06 pm »
Hi Charlie,

I am not able to utilize the "show as people" mode in the pathfinder results engine. When I turn that mode on the people disappear and very odd colours shoot across the screen.

Is this a known glitch that requires a patch?

Thanks in advance

Colin Urie

Pathfinder / Bug
« on: July 22, 2011, 11:59:34 am »
When using the 3d output file, in Behemoth, if you put the cursor over the lower bar near the play, pause, etc controls and scroll in or out the building disappears out of view and you have to press control R to find it and lose your previous view.

kind of problematic when it happens in a presentation.

in case i did not explain the area properly, attached is a picture of the area


PyroSim / suggestion for future release.
« on: April 20, 2011, 12:34:04 pm »

Is it possible to add the "handles" that are utilized in the pathfinder walkable areas to the geometry in pyrosim?

Often working on projects at the 40% or 75% stages and even at 100%, the geometry of the models are not perfect and there are holes which create leaks. Currently to "patch" holes you have to create a new obstruction and add all the attributes or change the geometry of the existing obstructions which can be very labour intensive. Since all of the faces are triangles could the "handles" be used here to manipulate the coordinates in a future release?

this would save considerable time.

once again im not a programmer and dont know if this is possible, just a thought


Colin Urie

Pathfinder / Behemoth 3d output titles
« on: November 04, 2010, 12:38:01 pm »

When comparing multiple 3d outputs from various evacuation scenarios it is difficult to recognize the files on screen as the header or title bar only reads "pathfinder" in behemoth. In the pathfinder program it reads "Pathfinder. filename". as you can imagine when looking at 7 or 8 3d output files to compare, it can get confusing and time consuming identifying which scenario the output belongs to.

is there a quick fix that can be done?


Pathfinder / file problems
« on: September 20, 2010, 03:08:36 pm »

I am new to Pathfinder and apologize if my problems have been previously addressed with other users.

I am using the 30 day trial and seeing if the program is useful for the work I do.

I imported a .psm file and the 3d building worked great. i created the rooms and stairwells and added roughly 2500 people. I ran the simulation and it worked very well. I ran into problems when trying to import a .dxf file of all the specific room elements such as desks, chairs, bookcases..etc. The program is grinding extremely slowly. I cannot run the simulation or edit geometry without the program crashing. What is the maximum file size that pathfinder can support? Is there a compatability issue importing different file types into one Pathfinder model? Should I import the .dxf into the pyrosim and then import the whole building as one?

Pathfinder is a great program and look forward to using it professionally very soon,

thank you very much for your time,

Colin Urie

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